Eu4 mods downloader
Option to generate and play in a random New World New expanded mechanics for Native Americans Ability to play as one's Colonial nation. Announced on 27 Jan Covert diplomatic actions to create trade conflicts Introduction of state-sponsored pirates, also known as privateers Designation of a specific port as the main trade capital Improved trading in inland nodes Introduction of trade companies Hindu rulers can pick personal deities Reformed 'Fervor': Reformed nations can gain and spend fervor points on a Military, Diplomatic and Trade bonus Buildable Canals: Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal.
Announced on 17 Jun Unique mechanic for Dutch Republics, balancing the Orangists vs the Statists. Dictatorships are now special cases in a Republic when tradition goes too low, and can then last the rest of that rulers life. New faction system for Merchant Republics Merchant Republics can now place trading posts in each trade node, to boost their trade power. Announced on 14 Aug Expanded mechanics for the 30 Years War with religious league wars in Europe.
Improves diplomacy options: Sell surplus ships, use subjects' CB, declare war in support of Rebel factions and new peace options. New options for waging war: Sortie from sieges, and give objectives to partners in war.
Announced on 20 Jan Announced on 08 May Parliaments for the English crown and constitutional governments Expanded religious mechanics for Protestant and Buddhists nations national churches and Karma New subject interactions Introduced government ranks New government mechanics for Theocracies and Free Cities. Announced on 15 Oct New Estates: 3 New estates to deal and manage in the realm -- the Cossacks, the Dhimmi, and the Tribes.
New Cossack Government: The Cossacks receive a new government form with unique interactions. Diplomatic Feedback: Manually set the attitude towards AI nations, designate provinces you want, entice allies with the promise of land for their support. Tengri: New religion mechanics focusing on Syncretism, allowing Tengri nations to choose and tolerate a secondary religion as if it were a national faith and treated by others as if holding that religion. Horde Unity and Razing: Hordes can raze territories they conquer to get monarch points and raise horde unity or risk a tribal uprising.
Advanced Culture Change: Adds the ability to choose what culture you want to convert a province to from any neighboring culture, or restore the original culture of the province. Native Policies: Adds the ability to set your policy towards the natives in your colonies, allowing you to focus on trade, assimilation, or subjugation.
Improved Espionage: Two new spy actions allowing you to study the technology of more advanced countries and agitate for liberty in your enemies subjects. Announced on 01 Mar Advanced Naval Missions: New mission system simplifies fleet management Barbary Pirates: The Barbary Coast nations of North Africa can raid other nation's coastlines for gold and sailors conscripts Condottieri: Nations can rent their armies out to fight in other people's wars Espionage: New spy actions to harass your enemies and having passive benefits from spy networks Share Maps: Nations can share maps with each other or simply steal them Trade Leagues: Merchant Republics can create trade leagues enabling mutual defense and mutual profit Plus; Timeline replay, Promote Mercantilism, Counter-espionage and more.
Announced on 19 Aug Great Powers: The most developed nations have access to new diplomatic options to bully or entice weaker neighbors Personalities and traits for monarchs and military leaders will add bonuses to your nation or assist you in battle Queens can be generated by royal marriages, and serve as regents if an underage heir ascends to the throne Subject nations can be given more detailed military instructions on how to behave at war Fetishist nations can choose from a number of cults, uncovering new options as they wage war and make alliances Coptic nations will be tasked with preserving their faith through the control of holy sites throughout the near east Ottoman Empire gets a unique new government form with new Harem Politics events Plus; new faction system for Revolutionary Republics, the ability to abdicate, building in subject states, debasing currency for quick cash and more.
Announced on 02 Mar Historical Ages and Golden Eras: Meet objectives in four historical ages from the Age of Discovery to the Age of Revolutions, earning new bonuses and powers for your country. Declare a Golden Era to further increase your chance of success. Tributaries: Force your neighbors to pay tribute to your Chinese Empire, paying you in gold, manpower or monarch points.
New Japanese Rules: Daimyos now owe loyalty to the Shogun — and the Shogun is whomever controls the imperial capital of Kyoto. Compel the loyalty of your daimyos with new interactions that require them to submit to your authority, contribute to your power or even commit seppuku Manchu Banners: Rally the Manchu warlords around your throne and call up the traditional banners to reinforce your army.
Diplomatic Macrobuilder: Common diplomatic actions are now easily available from the macrobuilder interface. Announced on 12 May Follow Us. Follow us on Facebook opens in a new window Follow us on Facebook opens in a new window Visit our Homepage opens in a new window Visit our Homepage opens in a new window Follow us on Twitter opens in a new window Follow us on Twitter opens in a new window.
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All of them! This incredible mod grants us new borders for a lot of different countries across the whole virtual world. The biggest changes are, obviously, for European countries. But there are enough changes in the other continents to spice up the experience considerably. So, ready to learn the game all over again? Imagine how the history of politics would be different if all the countries of the world were located on a single continent.
Wonder no more, my Europa Universalis master. Just download the Pangea Universalis mod and see what you think! Lots of fun here with a ton of creativity added into this mod. EU4 has to be among most realistic grand strategy games ever. It aims to introduce a dynamic economy that starts off slow, but grows over time. A true enhancement here, folks!
Flavour and Events Expanded takes inspiration from other Paradox games, as well as from other modding projects, to bring a lot of new events right into our little fingertips.
There so many new additions that the developers created a wiki page to explain all their ins and outs. How many mods with their own wiki entry have you seen? Forum list. New posts. Paradox Forum. Developer Diaries. What's new New posts New threadmarks Latest activity. Search Everywhere Threads This forum This thread.
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Mod Missing Descriptor File. Thread starter bekirtufan Start date Jul 3, Jump to latest Follow Reply. Install the app. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
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